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Tuesday night.

Twelve chapters that fix the habits costing you money at your friends' poker table — and you practise every one of them instead of just reading about it.

One payment. Yours for good.

Checkout opens this week

Vince at a poker table Vince · Home Game Edge
The actual problem

You're not unlucky.
You have five habits.

Nobody goes broke at a home game from a heroic bluff. They go broke from calling a little too often, for years, in a game they stopped enjoying two hours ago. Every one of these feels completely reasonable in the moment. That's exactly why they cost so much.

01

Playing too many hands

Seeing more than one flop in three isn't bad luck. It's an entry fee you're paying with hands that can't win.

02

Calling instead of deciding

A hand is worth a raise or a fold. Calling is what you do when you'd rather not choose yet — and it leaks money every single hand.

03

Playing scared with big hands

Checking aces to "keep them in" hands a free card to the exact holdings that beat you.

04

Chasing without the price

Draws aren't free. Three seconds of arithmetic tells you whether a call makes money or just feels good.

05

Playing on past the fun

The night stops being a game and becomes a recovery mission. Recovery missions lose money in every kitchen in the world.

How it works

Learn it, then use it — before you move on.

Reading about poker doesn't change what you do at the table. Every chapter here teaches one idea and then makes you use it under pressure: sort the flops, paint your range on the grid, slide the bet, call the clock on a decision.

By the end of a chapter you haven't learned a fact. You've made the decision fifteen times.

Chips and cards on the felt
Inside the kit

Twelve chapters

01

Hand rankings

Including the two that half your table has backwards.

Drag to rank
02

Position

The free edge nobody at your table is using.

Seat the table
03

Starting hands

Raise, call or fold — from the seat you're actually in.

Paint your range
04

Pot odds

Three seconds of maths, and never again.

Live calculator
05

Board texture

Why the same hand is a monster on one flop and junk on another.

Sort the flops
06

Bet sizing

The tell everyone at your table read years ago.

Slide to size
07

Bluffing

Three conditions. Most home-game bluffs miss two.

Decide
08

Turn and river

Where the pots get big and most players are still on the flop.

Decide
09

Player types

Name the habit, and you know the counter.

Read and beat
10

Tilt and money

The most expensive twenty minutes of your night.

Decide
11

Your leaks

The five habits, and how to catch yourself.

Diagnose
12

One full hand

Everything at once, at a real Tuesday table.

Play it out
And the book

The Tuesday Game

The kit fixes what you do. The book is about whether you'll actually do it at one in the morning, three hundred down, while the guy who calls everything is laughing.

Eleven chapters on what poker does to us — told through hands that really happened. Moneymaker's bluff and the days of folding nobody remembers. The worst hand in poker winning the world championship twice, and what that did to how everyone plays it since. Why tilt is named after a pinball machine, and why that's the most accurate word the game has.

10 2

The hand that won two world titles, and has been costing amateurs money ever since.

Cards and chips in low light
Get it

One payment. No subscription.

The Kit
$19
  • All twelve chapters, every one interactive
  • Works on your phone at the table
  • Free updates, forever
Best value Kit + Book
$29$34
  • Everything in the kit
  • The Tuesday Game — the full book
  • Read it once, then practise it forever

Checkout opens this week

Before you ask

Fair questions

Is this for beginners?

It's for anyone who plays a regular friendly game and loses more than they'd like. If you already study ranges and solvers, this isn't aimed at you.

Will it work for online or casino poker?

The fundamentals are the same everywhere. But every example here is built around a home game — the same five people, small stakes, and habits you've watched for years. That's the edge it's designed around.

How long does it take?

An evening to go through. Considerably longer before you stop needing it, which is the point of it being practice rather than reading.

Who's Vince?

An AI character. The poker isn't — every idea in here is standard, checkable fundamentals, and nothing is presented as anyone's personal track record. You can verify all of it, which is more than most poker advice offers.

Your friends aren't good.

They're just less bad than you are, and that's a fixable problem. If you want to crush your home game, this is exactly what it's for.

Checkout opens this week